CineWolf AutoDirector

Camera shots, ready to direct

Filter every current generator by the kind of composition you need, then inspect its camera behaviour, target fit, primary controls, collision handling, and montage role.

Shot catalogue

Choose the move that tells the story

A shot is not a preset icon. It is a defined camera behaviour that you can preview, adjust, and keep editable in Flashback.

14 shots shown

Orbit

Moves around a subject to establish its space, scale, and direction.

Behaviour
A controlled circular path keeps the camera aimed at the selected subject.
Best for
Introductions, Build reveals, Turning moments
Targets
Selected entity, Framing reference
Parameters
Radius, Height, Orbit speed, Direction, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Follow

Keeps a composed view with a moving subject while preserving a readable travel direction.

Behaviour
The camera follows at a controlled offset and looks ahead with the subject.
Best for
Traversal, Character movement, Continuous action
Targets
Selected entity, Vehicle target
Parameters
Distance, Height, Look-ahead, Camera speed, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Flyby

Passes a subject on a lateral line to give fast movement a clear sense of scale.

Behaviour
The camera travels across the subject’s path while maintaining a timed look-at.
Best for
Speed, Flight, Arrivals, Wide environment shots
Targets
Selected entity, Vehicle target
Parameters
Distance, Height, Lateral side, Camera speed, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Dolly In

Moves toward a subject to concentrate attention on a decisive moment or detail.

Behaviour
A forward camera move reduces the camera-to-subject distance over the shot.
Best for
Introductions, Details, Moment emphasis
Targets
Selected entity, Framing reference
Parameters
Start distance, End distance, Height, Duration, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Dolly Out

Pulls back from a subject to reveal context or close a sequence.

Behaviour
A reverse camera move increases the camera-to-subject distance over the shot.
Best for
Endings, Scale reveals, Transitions
Targets
Selected entity, Framing reference
Parameters
Start distance, End distance, Height, Duration, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Reveal

Slides from a concealed side into a clear view of the subject or scene.

Behaviour
A lateral move opens the composition while the camera maintains its focus point.
Best for
Build entrances, Subject introductions, Before-and-after framing
Targets
Selected entity, Framing reference
Parameters
Start distance, End distance, Reveal side, Height, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Crane Up

Rises through the scene to establish a subject’s surroundings.

Behaviour
The camera gains height while keeping the selected subject in frame.
Best for
Establishing shots, Tall builds, Take-offs
Targets
Selected entity, Framing reference
Parameters
Start height, End height, Distance, Duration, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Crane Down

Descends toward a subject to bring an aerial view back to human scale.

Behaviour
The camera lowers over time while retaining a stable look-at point.
Best for
Landings, Scene entries, Ground-level transitions
Targets
Selected entity, Vehicle target
Parameters
Start height, End height, Distance, Duration, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Spiral

Combines an orbit with vertical movement for a layered, rising or falling reveal.

Behaviour
The camera rotates around the subject as its height and distance evolve.
Best for
Landmarks, Turns, Vertical build reveals
Targets
Selected entity, Framing reference
Parameters
Radius, Start height, End height, Turns per minute, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Static Tracking

Holds a stable camera position while continuously framing the subject.

Behaviour
The camera remains in place and adjusts its aim as the subject moves.
Best for
Arrivals, Combat beats, Controlled detail moments
Targets
Selected entity, Vehicle target
Parameters
Distance, Height, Look-ahead, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Side Tracking

Travels alongside a moving subject for a clean profile view.

Behaviour
The camera maintains a lateral offset and follows the subject’s movement.
Best for
Races, Vehicle movement, Parallel traversal
Targets
Selected entity, Vehicle target
Parameters
Side, Distance, Height, Look-ahead, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Chase

Places the camera behind a moving subject for momentum and direction.

Behaviour
A responsive trailing path follows the subject with a controlled prediction lead.
Best for
High speed, Flight, Vehicle departures, Action
Targets
Selected entity, Vehicle target
Parameters
Distance, Height, Look-ahead, Camera speed, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Close Detail

Frames a tight, intentional view of a subject or selected detail.

Behaviour
A compact composition uses a closer distance and detail-oriented FOV.
Best for
Damage beats, Equipment, Textures, Quiet pauses
Targets
Selected entity, Detail reference
Parameters
Distance, Height, Detail anchor, Duration, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

Vehicle Profile

Builds a vehicle-aware composition from its movement direction and available anchors.

Behaviour
The path uses profile-style framing around a moving vehicle rather than a generic entity offset.
Best for
Minecarts, Boats, Mounts, Aircraft, Generic modded vehicles
Targets
Vehicle target, Vehicle anchor
Parameters
Profile style, Anchor, Distance, Height, Lateral side, FOV
Collision
Available with obstacle handling set to Avoid; unresolved obstructions are reported as path warnings.
Montage
Available to Generate Montage when enabled in the montage shot preferences.
Read the guide

CineWolf AutoDirector

Make every move intentional

Start with one generated shot, inspect its path, then let Generate Montage build a sequence from the same library.